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Bomber1 Bomber2 Bomber3 Bomber4
Level 1 Level 2 Level 3 Level 4

Preferred Target Range Attack Type Housing Cost Movement Speed Attack Speed Keep Level Required
Defenses 1.5 Splash 1.2 tiles radius 5 120 3 5
Level Damage per Second Damage per Attack Health Training Cost Research Cost Keep Level Required Research Time
1 42 126 800 900 N/A 5 N/A
2 50 150 1000 1,050 600,000 6 2d
3 55 165 1250 1,350 2,200,000 8 4d
4 60 180 1500 1,700 4,500,000 10 6d

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